Gorilla Arms

Yellow Common Gear from Welcome to Night City — Retail #060 illustrated by TOPDOG Entertainment

Yellow Gear Common Cyberware
Effect

(Equip to a friendly Unit or face-up Legend.) The first time this Unit steals 1 or more Gigs each turn, steal a rival Gig with a value not shared by a friendly Gig.

About Gorilla Arms

Gorilla Arms is a Yellow Common Gear card from Welcome to Night City — Retail, printed as WELCOMETONIGHTCITYRETAIL-060. It has 4 cost, 3 power, and 3 RAM. Rules text: (Equip to a friendly Unit or face-up Legend.) The first time this Unit steals 1 or more Gigs each turn, steal a rival Gig with a value not shared by a friendly Gig.

How to Use Gorilla Arms

As Gear, Gorilla Arms should be evaluated by its attachment target, cost, and the board state it supports. Printed effect: (Equip to a friendly Unit or face-up Legend.) The first time this Unit steals 1 or more Gigs each turn, steal a rival Gig with a value not shared by a friendly Gig.

Set Information

Gorilla Arms belongs to Welcome to Night City — Retail as a Common gear card. Use the set, rarity, color, cost, power, and RAM details here to compare printings and filter cards in the Cyberpunk card database.

Print gallery for Gorilla Arms

Gorilla Arms has 3 recorded prints in the gallery: Welcome to Night City — Retail#060 · TOPDOG Entertainment, Welcome to Night City — Beta#β060 · TOPDOG Entertainment, and Spoiler Set#111 · TOPDOG. Select a print to compare the image, finish, collector number, and illustrator credit.

Deck Building with Gorilla Arms

When evaluating Gorilla Arms, compare cyberware classification synergies and yellow cards. The 4 cost slot should be planned into the deck curve. Similar gear cards can help decide whether this effect, stat line, or timing window fits the list.

Artist and sources

Illustrated by TOPDOG Entertainment

Classifications
Cyberware
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