Dum Dum — Maelstrom Triggerman
Yellow Rare Legend from Welcome to Night City — Retail #036 illustrated by Łukasz Poller
[CALL] You may defeat a friendly Gear. If you do, draw 2. Otherwise, draw 1. [QUICK] 1 €$, [Spend Icon:] Give a friendly Unit +1 power this turn for each of its equipped Gear.
Dum Dum — Maelstrom Triggerman is a Yellow Rare Legend card from Welcome to Night City — Retail, printed as WELCOMETONIGHTCITYRETAIL-036. It has 2 RAM. Rules text: [CALL] You may defeat a friendly Gear. If you do, draw 2. Otherwise, draw 1. [QUICK] 1 €$, [Spend Icon:] Give a friendly Unit +1 power this turn for each of its equipped Gear.
Dum Dum — Maelstrom Triggerman is a Legend, so compare it as part of the deck identity and RAM plan rather than as a main-deck card. Timing windows: Call. Printed effect: [CALL] You may defeat a friendly Gear. If you do, draw 2. Otherwise, draw 1. [QUICK] 1 €$, [Spend Icon:] Give a friendly Unit +1 power this turn for each of its equipped Gear.
Dum Dum — Maelstrom Triggerman belongs to Welcome to Night City — Retail as a Rare legend card. Use the set, rarity, color, cost, power, and RAM details here to compare printings and filter cards in the Cyberpunk card database.
Dum Dum — Maelstrom Triggerman has 3 recorded prints in the gallery: Welcome to Night City — Retail#036 · Łukasz Poller, Welcome to Night City — Beta#β036 · Łukasz Poller, and Spoiler Set#133 · Pandart Studio. Select a print to compare the image, finish, collector number, and illustrator credit.
When evaluating Dum Dum — Maelstrom Triggerman, compare ganger and maelstrom classification synergies, quick keyword packages, and yellow cards. Similar legend cards can help decide whether this effect, stat line, or timing window fits the list.
Illustrated by Łukasz Poller
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