Chrome Reverie
Blue Common Program from Welcome to Night City — Retail #131 illustrated by ADIA
A rival Unit can't attack until your next turn. If you control a min Gig, you may Call a Legend for free. (You can only Call a Legend once per turn.)
Chrome Reverie is a Blue Common Program card from Welcome to Night City — Retail, printed as WELCOMETONIGHTCITYRETAIL-131. It has 3 cost and 1 RAM. Rules text: A rival Unit can't attack until your next turn. If you control a min Gig, you may Call a Legend for free. (You can only Call a Legend once per turn.)
As a Program, Chrome Reverie resolves as a one-shot effect. Compare its RAM, timing, and card text against other program options. Timing windows: Play. Printed effect: A rival Unit can't attack until your next turn. If you control a min Gig, you may Call a Legend for free. (You can only Call a Legend once per turn.)
Chrome Reverie belongs to Welcome to Night City — Retail as a Common program card. Use the set, rarity, color, cost, power, and RAM details here to compare printings and filter cards in the Cyberpunk card database.
Chrome Reverie has 3 recorded prints in the gallery: Welcome to Night City — Retail#131 · ADIA, Welcome to Night City — Beta#β131 · ADIA, and Spoiler Set#131a · ADIA. Select a print to compare the image, finish, collector number, and illustrator credit.
When evaluating Chrome Reverie, compare braindance classification synergies and blue cards. The 3 cost slot should be planned into the deck curve. Similar program cards can help decide whether this effect, stat line, or timing window fits the list.
Illustrated by ADIA
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